

I am a self confessed technology geek, and love teaching people new things. We hope you've found this helpful and look forward to reading what you think in the comments below. Or watch it as a tutorial for free below! For Maya and 3DS Max you can use OpenCollada plugins. dae will do the trick.īlender, Maya and 3DS Max all have built in Collada exporting but unfortunately it’s broken for our purposes. You might be wondering, where is FBX importing? Unfortunately FBX is a proprietary format owned by Autodesk and not something available to us with Godot. In this guide, we will focus on `.dae` as it is fully supported and the most mature format. What 3D formats does Godot support, I hear you ask. We’ll be using 2 free amazing open source packages - Blender and Godot. Let’s do it! In this mega guide, we’ll be importing models, their materials, textures AND animations. Want to import your Blender 3D assets into Godot? It’s tiny and super quick to download (under 30MB).Like Blender, Godot is free and open-source.Looking for a way to bring your assets alive? Let us introduce Godot.
